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AppleAR Blendshape creator for custom characters

I assume you know your way around Autodesk Maya, creating a script etc.

Contents are;

  1. HowToUseBlendShapeDup_script.mp4
    A how to use this clip.
  2. Apple blendshapes51 OBJs.zip
    Managed to find this online and was the reason I wanted to put this together and share it.
  3. BlendBuild.mb
    A Maya version of the blends combined in a Maya scene.
  4. get_blend_shapes.py
    This is the script that will go through your selection and build/dup meshes from it.
    script is commented and should be easy enough to navigate through and adjust if need be.

This is the first half of getting this working, I plan to put a YouTube video together showing how to get this all into Unreal Engine in a useable state.

Please feel free to reach out and message me;
https://www.artstation.com/saveun


Release Notes

Added a link to getting this working in UE5 through Blueprints and some retargeting.

Standard Use License
$0
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (4)
AppleAR Blendshape creator
zip /
3.2 MB
HowToUseBlendShapeDup_script
mp4 /
65 MB
AppleAR Blendshape creator
zip /
3.2 MB
HowToUseBlendShapeDup_script
mp4 /
65 MB